Configuration Considerations for 3D GENESIS64
When configuring servers and clients for use with GENESIS64 and GraphWorX64 3D, keep the following considerations in mind:
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GENESIS64 runs on .NET technology (version 3.0 and subsequent versions).
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GENESIS64 requires a 64-bit operating system on the server side only; servers must be 64-bit operating systems running on 64-bit machines. In contrast, clients can have 32-bit or 64-bit operating systems, although 64-bit clients are ideal for performance.
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GraphWorX64 displays can be run and configured inside Windows Internet Explorer. This is ideal for connecting your development engineers’ and runtime users’ 64-bit and 32-bit clients to the 64-bit server.
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Note: Using a 32-bit client may affect the acceleration of 3D graphics in a GraphWorX64 display; that is, 3D animations on a 32-bit remote desktop may be 5% to 10% slower than on a 64-bit remote desktop. |
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In GENESIS64, WCF (Windows Communication Foundation) replaces DCOM communication. However, GENESIS64 can use GenBroker to talk to legacy servers (such as, GENESIS32 version9.x) that still use
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The performance of your 3D objects will be determined by a number of factors. For example, the required refresh rate and speed could be compromised if a complex graphic cannot be adequately handled by a machine’s bandwidth. A variety of strategies and tips are provided in this guide to help you optimize performance of 3D views.
See also: