So for example, the frameranges list: 0.25, 0.25, 0.5 means: 0%-25%, 25%-50%, 50%-100%. Each value in the list indicates when each static object associated with this dynamic will be shown.
For the analog behavior of this dynamic, these ranges are applied to the analog value of the primary datasource of the dynamic.
For the discrete state behavior of this dynamic, these ranges are used to subdivide the time duration of the animation.
If the framedistribution list is empty (default value), the ranges are assumed to be equally divided over the child static objects.
Namespace: Ico.Gwx
Assembly: GwxRuntimeCore (in GwxRuntimeCore.dll) Version: 10.97.306.0 (10.97.306.00)
Syntax
C# |
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public DoubleCollection FrameDistribution { get; set; } |
Visual Basic |
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Public Property FrameDistribution As DoubleCollection Get Set |
JScript |
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function get FrameDistribution () : DoubleCollection function set FrameDistribution (value : DoubleCollection) |