Converts a quaternion into yaw (around Z axis), pitch (around Y axis) and roll (around X axis) angles.
Namespace: Ico.Windows.Media.Media3DAssembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.306.0 (10.97.306.00)
Syntax
C# |
---|
public static Vector3D QuaternionToYawPitchRoll(
Quaternion quaternion
) |
Visual Basic |
---|
Public Shared Function QuaternionToYawPitchRoll ( _
quaternion As Quaternion _
) As Vector3D |
JScript |
---|
public static function QuaternionToYawPitchRoll(
quaternion : Quaternion
) : Vector3D |
Parameters
- quaternion
- Type: System.Windows.Media.Media3D..::..Quaternion
Input quaternion.
Return Value
Triplet of angles (in degrees) around X, Y, and Z axis.
See Also