Converts a quaternion into yaw (around Z axis), pitch (around Y axis) and roll (around X axis) angles.

Namespace: Ico.Windows.Media.Media3D
Assembly: Ico3DControlsLibrary (in Ico3DControlsLibrary.dll) Version: 10.97.306.0 (10.97.306.00)

Syntax

C#
public static Vector3D QuaternionToYawPitchRoll(
	Quaternion quaternion
)
Visual Basic
Public Shared Function QuaternionToYawPitchRoll ( _
	quaternion As Quaternion _
) As Vector3D
JScript
public static function QuaternionToYawPitchRoll(
	quaternion : Quaternion
) : Vector3D

Parameters

quaternion
Type: System.Windows.Media.Media3D..::..Quaternion
Input quaternion.

Return Value

Triplet of angles (in degrees) around X, Y, and Z axis.

See Also